8th Wall + Ready Player Me

Project Experience and Integration

Roles:
Conceptual Artist, Product Design, 3D modeling, Developer
Project Timeline:
1 month
Overview:
Developers can now easily add custom, interactive avatars to 8th Wall projects to create browser-based metaverse experiences
This integration equips 8th Wall developers with all the tools they need to create immersive browser-based experiences with custom, interactive avatars. Avatars play a major role in the metaverse, acting as our digital identity in virtual worlds and spaces, in joining forces with Ready Player Me users will now be able to bring their avatars into 8th Wall powered experiences.  Microsoft HoloLens, in 3D on desktop and laptop computers and in VR on the Meta Quest. 

Read more about the project here
Try out the experience here
Team Size:
3 team members
Ready Player Me Project Overview
Users can create and customize avatars using the integrated Ready Player Me API.  Once created, we execute logic that dynamically adds animations to the static 3D model and brings the avatar into an 8th Wall World Effects scene. The user can use a joystick to move the character around in AR. 
The project also includes a face effects experience that uses the 8th Wall Face Mesh Attachment points and coordinates these with the avatar's models face morph targets. 
Project Live Learning Video
In this video I showcases the project along with explaining the steps to take in order to deploy a Web AR experience implementing the Ready Player Me integration.
Creative Design / Marketing
To accompany the release of the Ready Player Me partnership project, I built some creative experiences to post on social that show the avatar interact with other AR objects using physics. 
For these experiences physics used ammo.js, the video on the right visually shows the box colliders of the objects in the scene. 
NFT Integration
With the integration of Ready Player Me users were able to bring their NFTs into the experience. In this example I brought in a Head5 NFT from the Ready Player Me API into an physics based experience. 

8th Wall + Ready Player Me + Head5 NFT

The experience uses ammo.js for the physics engine and includes real-time reflections on the avatar and Head5.
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