8th Wall - Portals 🌀

Augmented Reality Demos featuring engine release 17

Roles:
AR Engineer, 3D modeling, UI Design, Conceptual Artist, Programmer
Project Timeline:
1 Month
Overview:
The Moon Portal demo was conceptualized to feature 8th Wall's Release 17’s improved above-horizon tracking and optimized relocalization. The experience also features the use of our Real-time Reflections and the use of video textures on the portal door; a high quality 360-degree environment optimized for the browser; and a bonus wormhole experience which makes use of an external physics library and is accessible via a button from the main Moon Demo.

Try the experience out on your mobile device by clicking here:
Team Size:
Just 2 :)
What does a Portal look like? 
A bridge connecting two worlds. These diagrams explored what the visual identity of a portal could resemble. A portal can take many different shapes and sizes along with different ways to interact with the physical world. 
Portal Door is your first impression
While the environment behind the portal door may be the final destination for your user, the entryway to the portal is the first thing your user will interact with. Your portal doorway sets the tone for your experience and so thinking about the visual consistency of the entry point compared to the interior of your portal is key.
Enter the portal and explore!
The portal includes Sky boxes, 3D models, chroma key videos and PNGs to construct the environment. The user has 6DOF to freely explore the surface of the moon and the can simply walk back through the portal to return to earth. 
Don't forget about Wormholes! 🌌
The demo also includes a bonus wormhole experience which makes use of an external physics library. Place the wormholes on the ground and flick space rocks to see them collide. 
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